Three Composers, One Red Sea City, A Lifetime Of Listening
We started in a Hurghada apartment obsessed with game scores, and we still chase the same question: what makes a theme unforgettable?
Meet the TeamWhat Guides Our Coverage
The principles behind every review, interview, and analysis we publish
We sit through entire soundtracks before writing a word, never basing a review on a single trailer theme or opening track.
Our interviews prioritize the people writing the music, from veteran studio composers to solo devs scoring their own debut titles.
We're not chasing sponsorships or store links. Every recommendation reflects what we actually think holds up on repeat listens.
Sources, liner notes, and translated quotes are cited so readers can trace where our analysis and interview material came from.
What Our Readers Say
Their breakdown of leitmotif reuse in mid-90s RPG scores changed how I listen to soundtracks entirely. I went back and replayed three games just to catch things I'd missed.
I emailed them a correction about a composer credit and they actually updated the article within a day and thanked me for it. Rare to see that kind of care on a blog.
The interview with the indie composer who scored their game solo on a laptop was one of the most honest pieces I've read about the actual grind of composing for games.
The Site in Numbers
A small archive built one soundtrack at a time